brightknightie: Forever Knight logo on Toronto skyline at sunset (FKFicFest Moderator - Knightie)
Amy ([personal profile] brightknightie) wrote in [community profile] fkficfest2022-02-20 10:57 am

The 2022 Survey: "Excuse me, sorry to intrude, but where do you think you're going with this body?"

May 5 will be the 30th anniversary of "Dark Knight," Forever Knight's series premiere. May 18 will be the 26th anniversary of "Last Knight," the finale. And 2022 will be our 13th FKFicFest!

Would you like to play this year? If so, when and how?

This poll is for community members. (Join us!) The poll will close at 11:59 PM (Pacific Time) on Sunday, February 27, 2022 (or, really, the next morning). Thanks!

Poll #26679 2022FKFicFestPreGamePoll
This poll is closed.
Open to: Access List, detailed results viewable to: Just the Poll Creator, participants: 8

Will you play in FKFicFest 2022?

Yes (or probably yes)
6 (75.0%)

No (or probably no)
2 (25.0%)

Should we play a challenge or an exchange?

Challenge (common prompt pool shared by all writers)
8 (100.0%)

Exchange (one-to-one requests paired with offers)
0 (0.0%)

If we play a challenge, how many prompts should we have? (We'll nominate and elect any prompts we use!)

1 common prompt shared by all players
0 (0.0%)

3 prompts from which players independently pick
8 (100.0%)

Other, which I will explain in comments
0 (0.0%)

If we play an exchange, the sign-ups will be public. Are you okay with this?

Yes, potential players should see sign-ups
6 (85.7%)

No, only the mod and match should see sign-ups
1 (14.3%)

If we play an exchange and have defaults, would you be able to pinch hit?

Yes (or probably yes)
4 (50.0%)

No (or probably no)
4 (50.0%)

When should our stories come due? Pick up to 2. (Expect prompts or assignments by March 13.) (Check a calendar for holidays!) (Last year, the Everywoman and RetroTV exchanges came due July 25 and September 19.)

April 24
1 (12.5%)

May 1
1 (12.5%)

May 8
2 (25.0%)

May 15
1 (12.5%)

May 22
4 (50.0%)

May 29
3 (37.5%)

June 6
3 (37.5%)

What else should we be considering, to make the game more fun and accessible?